NeRF-Based 3D Reconstruction Turnkey Development

When standard photogrammetry struggles with complex geometry and reflective surfaces, we develop 3D reconstruction systems based on NeRF. Our team delivers the project turnkey—from method selection to implementation—ensuring photorealistic models for VR/AR and ongoing support.

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NeRF-Based 3D Reconstruction Development

You have re-shot an object from 50 angles, but after photogrammetry you get a model with holes and blurry textures. Standard algorithms fail on complex geometry and glossy surfaces. NeRF solves this by encoding the scene into neural network weights — no mesh, no skepticism about reflections. We develop such systems turnkey. Our portfolio includes projects from artifact reconstruction to VR tours of architectural objects. Over 10 years of experience. We guarantee transparent results: PSNR > 30 dB on test views. Recently, we reconstructed an interior hall for a client — 200 photos, indoor scene 20×15 m. We used Mip-NeRF 360 on A100 (4 hours training). Got a mesh with 2 mm point detail. Result: a VR tour with realistic lighting. Typical problems — low image quality, uneven lighting, dynamic objects (people, shadows). We know how to bypass them: masking, HDR shooting, synthesis of missing angles.

How to choose the method? Instant-NGP vs Nerfacto vs Mip-NeRF 360

Instant-NGP is 6x faster than Nerfacto, but Nerfacto gives better detail on indoor scenes. For outdoor scenes with a large depth range, Mip-NeRF 360 is the number one choice. Method comparison:

Method Strength Training Time
NeRF (original) Academic reference 1–2 days
Instant-NGP Speed: 5 minutes 5–15 min
Mip-NeRF 360 Quality: outdoor scenes 2–4 hours
Nerfacto Balance 30–60 min
3D Gaussian Splatting Real-time rendering 30–60 min

Nerfstudio: modern framework

# Installation and run via nerfstudio
# pip install nerfstudio
from nerfstudio.configs.method_configs import method_configs
from nerfstudio.engine.trainer import TrainerConfig

# Method selection
config = method_configs['nerfacto']  # neural context = good balance
config.pipeline.model.near_plane = 0.1
config.pipeline.model.far_plane = 1000.0
config.max_num_iterations = 30000

# CLI:
# ns-train nerfacto --data /path/to/images
# ns-render --load-config outputs/exp/nerfacto/config.yml \
# --traj interpolate --output-path render.mp4

Instant-NGP: fast NeRF

# instant-ngp trains in minutes thanks to hash grid encoding
# Python binding:
import pyngp
testbed = pyngp.Testbed(pyngp.TestbedMode.Nerf)
testbed.load_training_data('transforms.json')  # COLMAP/nerfstudio format
testbed.nerf.training.near_distance = 0.01
testbed.train(max_iterations=5000)
# Synthesis of a new viewpoint
testbed.camera_matrix = look_at(eye=[0, 0, 2], target=[0, 0, 0])
frame = testbed.render(width=1920, height=1080, spp=8)

Data Preparation: COLMAP preprocessing

NeRF requires accurate camera poses. The standard path is COLMAP SfM:

# From photos → poses in nerfstudio format
ns-process-data images \
    --data ./photos \
    --output-dir ./processed \
    --sfm-tool colmap \
    --matching-method exhaustive

transforms.json — the output file with camera intrinsics and transformation matrices for each frame.

What to do if the scene contains dynamic objects?

Dynamic objects (people, cars) — standard NeRF does not work with them. Solution: dynamic masking (MaskNeRF) or decomposition into s-t time field (D-NeRF). For scenes with motion, we apply dynamic NeRF variants, which allows obtaining a quality result even with moving elements.

Work process: from photos to ready model

  1. Task analysis: determine scene type, required number of angles, necessary resolution.
  2. Data collection and preprocessing: we perform photography with calibrated equipment, COLMAP to extract camera poses.
  3. Model training: select the optimal method (Nerfacto/Instant-NGP/Mip-NeRF) and architecture, train on GPU (A100/RTX4090).
  4. Validation: evaluate PSNR, SSIM, LPIPS on test split. Achieve PSNR > 30 dB.
  5. Geometry export: extract mesh using Marching Cubes with resolution up to 2048³, export to PLY/OBJ.
  6. Post-processing and integration: retopology, texturing, preparation for VR/AR or web viewer.
  7. Documentation and training: hand over metrics, run instructions, train your specialist (2-3 days).

Timelines: from 3 weeks for an object to 8 weeks for a complex scene. Contact us — we will assess your project within 1-2 business days.

What is included in the work

  • Photogrammetric shooting (on-site or using your data)
  • Preprocessing (COLMAP, masking)
  • Training and validation of NeRF model
  • Mesh export in PLY, OBJ, FBX formats
  • Documentation with metrics and reproduction guide
  • Training your specialist to work with the model
  • Support for 3 months

NeRF limitations and workarounds

Mirrors and transparent glass are difficult for NeRF. Ref-NeRF helps by modeling reflections separately. For city-scale scenes (kilometer range), we use Block-NeRF or Mega-NeRF. All these techniques we adapt to your project.

Exporting 3D geometry

NeRF stores the scene in network weights, but for use in 3D editors a mesh is needed:

# Extract mesh from NeRF via Marching Cubes
from nerfstudio.exporter.exporter_utils import generate_point_cloud
from nerfstudio.exporter.marching_cubes import generate_mesh_with_multires_marching_cubes

mesh = generate_mesh_with_multires_marching_cubes(
    pipeline=trainer.pipeline,
    resolution=2048,
    bounding_box_min=(-2, -2, -2),
    bounding_box_max=(2, 2, 2),
    isosurface_threshold=0.0,
    output_path=Path('output.ply')
)
Application Timeline
Object capture pipeline 3–4 weeks
Indoor scene reconstruction 5–8 weeks
Production NeRF service 8–14 weeks

Why order NeRF from us

  • 10+ years of experience in computer vision and neural representations
  • 5 completed NeRF projects (from museum exhibits to industrial workshops)
  • Quality guarantee by metrics (PSNR, LPIPS)
  • Proprietary developments: fast Instant-NGP with custom hash grid, Mip-NeRF 360 with adaptive bounding box
  • Full cycle: from on-site shooting to delivery of a ready 3D model turnkey

Contact us for a consultation. We will assess your project within 1-2 business days.

According to the original article by Mildenhall et al., NeRF provides unprecedented quality of novel view synthesis. More about the technology on Wikipedia.