PC Game Development on Unity for Amazon Luna

Amazon Luna is a cloud platform that turns your idea into an interactive game. Users play without installation or a powerful PC, and businesses gain increased engagement and conversion. We create a turnkey game: from script to launch and technical support.

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Frequently Asked Questions

Latest works

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Why games on Amazon Luna hold audience attention better than regular websites?

The average visitor makes a decision within seconds — and if the site doesn't leave a vivid impression, they leave. Ordinary pages with text and images compete for attention with social media feeds and messengers, and most often lose.

Businesses need a tool that doesn't just inform, but engages — that makes a person stay, interact, and remember the brand.

Interactive content in the form of a game solves this problem. Amazon Luna makes it possible to run full-fledged game projects right in the user's browser — without installation or demanding hardware requirements.

The person finds themselves inside a scenario where they control the process: solving a puzzle, going through a quest, or collecting virtual bonuses. That kind of participation holds attention far longer than reading descriptions or watching videos.

For a business, this works as a tool for retention and brand awareness growth. Game mechanics give the user an emotional experience, and that emotion becomes linked to the brand.

The visitor spends several minutes in active interaction with the company — enough time to absorb key messages, remember the product, and even return to play again or share the result with colleagues. This is how interactive content turns a one-time visit into repeated engagement.

Developing business games for Amazon Luna isn't just creating entertainment — it's designing a scenario that leads to a concrete goal: collecting contacts, educating customers, launching a new product, or increasing time on site.

We design mechanics around the company's objectives, develop the story and visual style, so that the game naturally complements the marketing strategy and delivers measurable results.

When audiences get used to passive consumption, active participation becomes an advantage. A game on Amazon Luna is a way to stand out from competitors and turn a random visitor into an interested customer.

That's why companies that invest in interactive content get higher engagement and loyalty — and we help make that happen.

What business tasks does cloud game development solve

A cloud game on Amazon Luna is not just entertainment but a marketing tool that works for your business metrics. The game launches in the browser without installation, so the customer engages with the brand in just a couple of clicks. Here are five business tasks this kind of development covers.

  • Loyalty growth. The game gives the customer a positive experience of interacting with the brand. The more interesting the mechanics, the longer the user stays with you and the higher the likelihood of repeat visits.

  • Lead generation. Inside the game, it's easy to include a registration form, access to exclusive levels, or a promo code in exchange for contact details. This way you get a base of interested users without cold calls or expensive advertising.

  • Brand awareness. A bright cloud game is a reason to share. Users share results on social media, and every playthrough turns into free reach for the brand.

  • Brand engagement. Gamification in marketing helps introduce the customer to the product in a natural way: highlight advantages, showcase the range, or teach them how to use it. This works more convincingly than ordinary presentations.

  • Higher conversion. The interactive format leads the user toward the target action — a request, a purchase, or a subscription. The game becomes a short but persuasive argument in favor of your product, which directly increases conversion.

Collaboration formats: from concept to finished game

Every business comes to us with its own task: someone needs a short game for an exhibition booth, someone needs a full quest for a corporate event, and someone wants to surprise customers with an unusual showcase. That's why we defined four formats that cover most scenarios.

You choose the right level of depth and budget — we take care of everything from concept to finished game.

The table shows the formats, their audience, and the business result:

Format For whom What it gives the client
Mini-game Booths, exhibitions, promotions Quick visitor engagement, excitement and a queue, contact collection in a 1–2 minute session
Showcase Presentations of a new product or brand Visual demonstration of advantages in an interactive format, a memorable image
Quest Corporate events, team building, events An engaging scenario, teamwork, emotions and photos guests take away with them
Banner game Websites, social media, ad campaigns More time on page, viral potential, higher brand awareness

These are not rigid limits: we easily combine formats and adapt them to your industry. For example, we can make a mini-game part of a quest or turn a showcase into several banner levels.

If you're not sure where to start, order a game concept: within a few days we'll propose 2–3 scenarios with time and cost estimates. Then all that's left is to choose — and we'll take the project to release on a turnkey basis.

How turnkey game development works: 6 steps

We value your time and don't like surprises, so the entire development process is transparent. You always know what stage the game is at, what results are already ready, and how long it will take.

No "black boxes": you get a clear cost estimate, realistic deadlines, and regular reports.

  1. Brief and task analysis. We study your idea, target audience, and the platform where the game will run. We define the key mechanics, scope of work, and risks. The output is a formalized technical specification that both sides agree on.

  2. Concept and prototype. We develop the game mechanics, visual style, and narrative. We create a playable prototype so you can evaluate the "feel" of the game before full development. This saves budget: fixes at this stage cost next to nothing, not a fortune.

  3. Budget and work plan. We lock in the scope, deadlines, and cost of each stage. You get a detailed cost estimate with clear line items — no hidden charges or sudden surcharges. We also approve the schedule here: what will be ready and when.

  4. Game development. The main work begins: programming, level design, content creation. We keep you updated through regular demo versions so you can see progress and adjust tasks in time.

  5. Testing and polish. We test the game on various devices and scenarios, fix bugs, and optimize performance. The result is a stable game that won't let you down at the most critical moment.

  6. Launch and support. We deploy the game on the target platform and help with publication and metadata setup. After release, we stay in touch: fixing bugs, adding updates, and growing the project according to your needs.

This approach has already helped dozens of clients: they get the game on time, stay within budget, and have full visibility into the process at every step. You always know what you're paying for and what you'll get in the end — without surprises or unnecessary iterations.

What's included in the delivery: a kit for launching the game

When you order game development, you get more than just code and graphics — you get a fully finished product that can be launched, sold, and developed further. We hand over all materials, rights, and tools so you're independent from the contractor. Here's exactly what's included in the delivery package:

  • Source code and all game assets — from scripts to textures and models. You get full access to the project and can hand it to another team or continue developing it in-house.

  • Exclusive rights to the game — all intellectual property transfers to you. You can sell the game, use it to attract customers, or integrate it into your ecosystem without restrictions.

  • Training for your team — we carry out a knowledge transfer: we show how administration works, how to update content, and what processes are needed for independent project growth.

  • Marketing materials — banners, posters, a video teaser, and a social media package. Everything is ready to promote the game on Amazon Luna and other platforms; you don't need to order marketing separately.

  • Technical documentation — a clear guide to launching, installing, and operating the game. Even if your team has no developers, you'll still be able to control the processes.

  • Game warranty — we're responsible for stable product performance for an agreed period after launch. If errors arise, we fix them without additional payment.

We've structured the process to hand you a working business tool, not just a "box of files." You get everything you need for launch, promotion, and monetization, and you can be confident in the safety of your investment.

Case study: how an Amazon Luna game doubled conversion

Here's a case study of a game developed for a confectionery chain: they wanted to increase cake order requests from their website, but visitors left after browsing the catalog.

We proposed not just a video, but interactive content on Amazon Luna — a tasting game where the client builds the perfect dessert: choosing cream, filling, and decoration. At the end — a personal recommendation and an "Order" button.

Results the client saw

This isn't entertainment for its own sake: every choice in the game is connected to real products. While the guest "assembles" a cake, the system guides them toward the right product.

Thanks to this interactive experience, time on site grew 3 times — from one and a half minutes to four and a half. The number of requests through the order form doubled, and the share of repeat orders rose by a third.

The Amazon Luna results in our case study aren't an abstract metric but a measurable improvement in conversion. And it wasn't a one-time effect: three months later, the client ordered a second game, and we adapted the mechanics for a new promotion.

This kind of interactive experience works for any business where the customer needs to make a choice — from confectioneries and coffee shops to furniture showrooms and beauty salons. The key is to build the game into the funnel rather than leave it as a standalone banner. We handle everything: from idea to launch on Amazon Luna and analytics on leads.

How to choose the right game format for your task?

Choosing a game format often seems secondary — first comes the idea, then "we'll figure it out somehow." But the format is exactly what determines how quickly the project pays off, how broad an audience it reaches, and which business goals it covers.

To avoid mistakes, it's important to start with the goal. If you need to attract new customers and increase brand awareness, short and vivid formats that guests finish in 5–10 minutes are a good fit.

If the task is deeper — holding audience attention, collecting preference data, or training employees — it's better to choose a narrative or learning mechanic with multiple levels.

Budget also affects the decision, but not the way people usually think. Casual puzzles and arcade games require less investment and launch faster, while large quests and RPGs need more resources for world, character, and story development.

We help find the right balance: so the project looks expensive and professional but fits within your limits.

Audience is the third important criterion. For the general public at a family festival, simple and intuitive mechanics that engage from the first screen work best. For a narrow professional environment, deeper scenarios with competition and rewards work better.

Experience shows: there's no "best" format — only the one that fits your task. We analyze the request, evaluate goals and audience, and suggest 2–3 options with reach and conversion forecasts. Describe the task — we'll tell you what will work.

We answer common questions before the project starts

Every project starts with doubts: what if the game doesn't work, players don't come, money is wasted? We've been making games for Amazon Luna for over 10 years — and in that time, we've developed a clear process that removes those fears.

Below we cover the most common questions before launch: about risks, guarantees, timelines, and the financial side.

What if the game breaks after release?

We build the game on a professional tech stack and test it against real player scenarios before launch. If something goes wrong after release, you won't be left alone with the problem: the team stays in touch and fixes issues as part of post-project support. This is written into the contract.

What if players don't come to Amazon Luna?

The platform attracts its own audience, but we also make the game easy to enter from the first screen: a short tutorial, clear controls, and a quick first success. Plus, we connect analytics so you can see where players drop off and fix it promptly.

Is it expensive?

It's expensive when you pay for nothing. We work with a transparent cost estimate: you see what you're paying for at every stage. The result is a working game that attracts customers and pays for itself through reach and repeat visits.

How long will development take?

Timelines depend on complexity, but we provide a realistic plan and set milestones in the contract. Intermediate results are delivered every 2–4 weeks. A typical launch takes 3–6 months; we give an exact estimate after clarifying the task.

Get a consultation and a cost estimate for game development

To order a game and get an accurate cost estimate, start with a consultation. Tell us what game you want to create — for brand promotion, training, audience entertainment, or solving a specific business challenge.

We'll help turn your idea into a working project, suggest which mechanics work, and propose a solution based on your goals.

Submit a development request — and we'll discuss the details. It doesn't obligate you, but you'll get a clear understanding of budget, timeline, and options.

Together we'll choose the format: from a light casual game to a project for the Amazon Luna cloud service, available to players on different devices without installation.

When you contact us, we will:

  • consult with you about the game and clarify your business objectives;
  • evaluate the idea and propose the best path from prototype to release;
  • prepare a game cost estimate with a clear breakdown by stage;
  • give you realistic deadlines and select a team for your task;
  • agree on the work plan, formalize the requirements, and begin development.

Send a development request — and we'll get back to you within one business day to discuss the project and take the first step toward launching it.