Turnkey Strategy Game Development on Unity

We will create a strategy game for your business: attract an audience, increase sales, strengthen your brand. We work turnkey: from idea to release and support. We guarantee quality and a result that is clear to every client.

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Latest works

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    Game development for Mortal Motors
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    A turn-based strategy game set in a fantasy setting, With Fire and Sword
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    Game development for the company Second term
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    3D animation - teaser for the game Phoenix 2.
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Clients Are Leaving to Competitors — Your Strategy Isn't Generating Revenue

You invested in a strategy game, but it isn't returning the investment. Players come in, lose interest, and leave for competitors — there it's brighter, more dynamic, and easier to understand.

Every idle day costs you not only potential revenue but also the budget already spent on development and marketing. The game doesn't pay off, and expenses keep growing.

The failure of a strategy game is rarely accidental. More often than not, the cause is weak mechanics, an overloaded interface, or the lack of clear progression — what seemed like a small thing at the start becomes the reason players quit.

As a result, even a good idea doesn't bring in revenue, and your audience flows to those who solved the same problems before you.

The worst part is that losses from the game aren't limited to direct costs. There's also lost momentum, unmet team expectations, and declining brand trust. Every month the game stays stagnant, competitors strengthen their positions, and winning your audience back gets harder.

But the situation can be fixed. Turnkey game development from truetech.by is not about "building a new game from scratch" — it's targeted work on your product: we find weak spots, change mechanics, remove what hurts retention, and bring the game back into service.

We've already helped projects that were losing their audience — after our improvements, they started turning a profit.

Don't let your game sink. Let's figure out why your strategy isn't working and make it competitive.

What Benefits Will Your Business Get from the Game

A strong strategy game is not just entertainment but a full-fledged business tool. It solves several tasks at once: delivers direct profit, strengthens brand positions, and builds a lasting audience around the product.

Unlike a one-off advertising campaign, a game keeps working for you for years, covering its costs and creating new growth points.

The first and most obvious benefit is profit from the game. A well-designed strategy economy creates several revenue streams: paid add-ons, in-game purchases, and exclusive content for active players.

At the same time, post-launch support costs are minimal, and the life cycle of a quality strategy is measured in years. Every new user is a potential paying customer, and smart progression mechanics encourage them to return to the game again and again.

The second benefit is brand recognition. The game immerses players in a unique world associated with your company rather than an abstract product. When users spend dozens of hours on a strategy, they remember the logo, philosophy, and style of the brand.

These emotional connections carry over to your core business: a client who enjoyed the game is more likely to pay attention to your other offers.

The third benefit is player engagement. Strategies are built so that players constantly set goals for themselves and come back to reach them.

This creates habit and loyalty: the player is personally invested in progressing inside the game, so holding their attention is much easier. You get not random visitors but an active community that discusses updates, shares results, and produces extra content around your product.

And finally, audience growth — a natural result of a strong game. Players invite friends, compete, and share screenshots on social media. Each new participant brings several more — that's the viral effect, and it doesn't require an ad budget.

In the long run, the game becomes a steady source of leads: you build a contact database, study player behavior, and use that data to launch new products.

All four benefits reinforce each other. The game generates profit, strengthens the brand, holds attention, and expands the audience — which makes it a comprehensive marketing asset that pays for itself many times over.

Formats for Developing Strategy Games for Your Task

Different tasks require different approaches — what works perfectly for a casual audience won't suit a deep, multi-hour strategy. That's why we always start with the question "what result do you want to achieve?" rather than forcing your project into a template.

Below are three main formats that cover most business needs, from attracting a mass audience to retaining your core loyal players.

Format For whom What it gives the client
Full-fledged strategy for PC A game project with long sessions, deep mechanics, and a strong community Maximum player retention, high ARPPU due to content depth and expansions
Mobile strategy A product for mass reach, daily engagement, and monetization through short sessions Large audience, low entry barrier, stable daily activity
Browser games Quick launch, easy access without installation, viral distribution Instant start for the player, easy sharing, low development cost

No matter which format you choose, we first assess the project's economy: session length, where payment mechanics are best placed, and how onboarding works for a new player in the first minutes.

This lets us launch a product that pays for its development instead of one that merely "works."

Not sure which format fits your idea? Tell us about your task — we'll suggest an option based on your audience, deadlines, and budget.

How Turnkey Game Development Works

You get not some abstract "development by specification" but a managed process with clear control points. We lock in goals, audience, and business objectives before the first line of code — so the game becomes a marketing tool rather than an expense item.

  1. Brief and analytics. We break down your task: what actions the game should trigger, who the target players are, and what competitors are doing. The result is a document with project goals and success criteria.
  2. Concept and prototype. We demonstrate the game mechanics in action: how the player interacts with the product, where attention is held, and how the desired action is achieved. At this stage, you see a working sample, not a description on paper.
  3. Project approval. We lock in deadlines, stages, cost, and responsibilities. You get a transparent plan with dates and a clear list of what will be done at every step.
  4. Development and iterations. We work in sprints: each sprint ends with an intermediate build of the game. You see the result, give feedback, and we make changes before the product enters the final stage.
  5. Game launch. We prepare the game for release on your chosen platforms, integrate it with your systems, and make sure everything runs smoothly on release day.
  6. Project support. After launch, we stay close: we fix issues quickly, release updates, and refine mechanics as your company's needs evolve.

The whole process is designed so you always understand what's happening and what you'll get at the end. Every stage has a clear result, and your feedback shapes the final product from the early stages.

In the end, you receive a turnkey game — from idea to a working solution that solves your business problem.

What's Included in the Delivery of Your Game

When the project is complete, you receive not just "finished code" but a full package you can work with independently of us. Everything created during development stays with you: from source code to usage rights.

That means you control the product and can change contractors, hire your own team, or scale the game — with no hidden restrictions.

Here's what's included in the delivery:

  • Full rights to the game and all source code — you are the sole owner of the product and can do whatever you like with it.
  • Game documentation: a description of logic, project structure, settings, and mechanics. Any developer can quickly understand how everything works, even if they've never worked on the project before.
  • Administrative tools and control panels, if the project calls for them. You'll be able to adjust levels, balance, or game events without involving programmers.
  • Publication instructions for app stores — a step-by-step checklist that saves you a week of fighting with moderation.
  • A training session for your team: we show how the project is organized, where key settings live, and how to keep developing it.
  • Warranty support after launch: for an agreed period, we fix bugs and help with updates so the game runs reliably.
  • Growth recommendations: what to add in future versions, how to improve player retention and monetization.

Every item is recorded in the contract and handed over with an acceptance certificate. You always know that you received exactly what you ordered, and you can verify the contents.

This approach prevents the situation where a contractor disappears after release and leaves you with a "black box" instead of a game.

If you need source code, documentation, or support separately — just tell us, and we'll prepare an individual offer. The key is that after the project, you have everything you need to develop and run the strategy on your own.

Case Study: How We Helped a Game Grow 2x

A studio came to us with a polished prototype of the strategy Legends of the North. Testers liked the game, but the first weeks after release showed weak purchase conversion: players finished the tutorial and left.

The advertising budget was already being spent, and profitability hung by a thread — a typical situation for a promising but "under-tuned" mechanic.

We audited the gameplay and saw that the problem wasn't graphics or the idea, but the first 15 minutes and the pace of progression. Players didn't understand why they should return, and in-game purchases appeared too late.

We reworked the early game, added clear goals, sped up the first reward, and made the economy more transparent — all without changing the ad campaign or acquisition budget.

The results two months later speak for themselves: daily active users doubled, and revenue from the same number of installs also doubled thanks to a higher share of paying players.

Day-7 retention grew by a third, average session length increased 1.5 times, and repeat purchases became regular.

The client didn't just get improvements — they got a clear growth system: we handed over analytics, a list of proven hypotheses, and a plan for the next iterations.

Six months later, the studio came back with a new project — this time at the idea stage, so we could build in mechanics that deliver results from day one. This game development case became the starting point of a long-term partnership.

Answers to Common Questions About Development

The first things strategy clients ask about are deadlines, budget, and quality. These are the right questions: they determine whether you'll make it to release, stay within your allocated funding, and end up with a product you're not embarrassed to show players. So we answer them before the work starts and record the agreements in documents.

How long does turnkey strategy development take?

The timeframe depends on the scope of mechanics and the number of platforms. A typical project takes two to five months from concept approval.

We set out the stages in a roadmap and show you an intermediate build every one or two weeks, so you see progress instead of getting a "surprise" at the end.

What makes up the budget, and how do I control it?

The budget is based on the scope of tasks, not on "hours in general." After the brief, you receive a detailed stage-by-stage estimate: what's included, what's optional, and where you can save without losing quality. Every next iteration starts only after your approval — so spending stays transparent.

How do you guarantee the quality of the game?

Every stage goes through internal testing before we show it to you. We check stability, balance, and interface usability against a checklist. If we find critical bugs during testing, we fix them at our own expense within the warranty period — this is written into the contract.

Start Creating Your Game Today

Game development is a project that pays off when approached systematically. We handle all stages, from idea to release, while you control the result and stay focused on your operational tasks. The key is to start — and you don't need a finished script or technical specification to do that.

The first step takes 20 minutes. You can order game development or simply book a consultation about your game — we'll reach out, clarify your goals, and propose a realistic plan.

After the call, you'll understand the timeline, budget, and sequence of work, even if you don't have a clear mechanic yet.

Timeline: From Request to Launch

  • Request on the website or in a messenger — we respond within one business day and agree on a convenient time for a call.
  • Game consultation — we analyze your idea, target audience, and monetization options; together we decide which strategy format fits your goals.
  • Brief and project plan — we record the requirements, describe the key mechanics, stages, and timelines. You see the full picture before development begins.
  • Prototype and mechanic validation — we create a playable version of the strategy's core, test it with a focus group, and only then move to full development.
  • Full version development — we build the game, connect analytics, and balance the economy and interface. You get regular progress reports.
  • Launch and support — we publish the project on the required platforms, monitor its performance, and make adjustments and updates. The strategy stays live and evolving.

You can start the project today — just submit a request on the page. After that, we'll guide you through every stage, and you'll make decisions based on facts, not guesses. Fill out the form, and we'll get back to you within a day with concrete proposals for your game.

What If I Have Non-Standard Requirements for the Game?

Non-standard requirements are not a limitation — they're your advantage. An off-the-shelf game is unlikely to solve a unique business problem, so instead of forcing your idea into a template, we design mechanics from scratch around your goals.

First, we figure out what task the game should accomplish: attract customers, train employees, or raise brand awareness. Only then do we propose a genre and mechanics that drive results.

If you need a custom genre or non-standard mechanics, we discuss how they should work and find a solution that's clear for the player and valuable for you.

We turn any bold idea into a playable prototype and test it with a real audience. That shows us how players perceive the mechanics, what they enjoy, and what should be simplified.

At this stage, we make adjustments without losing time or budget — you get a game that genuinely engages rather than merely exists.

On the technical side, we work in Unity — which gives us the freedom to build everything from turn-based strategy to unusual hybrid formats. Your special requirements won't have to be cut down or adapted to platform limitations. We adapt the game to you, not the other way around.

If it's hard to describe your idea in words, that's fine. Send us examples of games you like, or describe your task however you can. We'll suggest a solution that keeps the essence of your vision and works for your business.