Mobile App Notifications Screen Design
The in-app notifications screen is not the same as push notifications. It is a history of everything that happened and requires user attention: likes, comments, orders, system messages. A poorly designed screen turns into a dump where it is unclear what is read, what is not, and what even needs to be done.
Notification Types and Their Hierarchy
The first question when designing—how many notification types and are they visually different. Usually there are three categories:
- Social (like, comment, follower, mention)
- Transactional (order status, payment, delivery)
- System (app update, action required, deadline expired)
Transactional and system require explicit visual distinction from social—they carry different weight. Icon color category, or size, or layout—decided in design in advance.
Read / Unread
Unread notification is visually distinct: often background color of row (subtle tint) + blue dot on left. After reading (on tap or on screen focus) row transitions to neutral state. This should be shown in component via variants: unread and read.
Bulk "Mark all as read"—button or menu item in top right. No confirmation, action is reversible only through refresh.
Grouping
If notifications are many, need grouping by time: "Today," "Yesterday," "This week," "Earlier." Sticky section headers on scroll—designed explicitly, because UICollectionView and Compose LazyColumn behave differently without explicit config.
Grouping similar notifications ("12 people liked your post")—optional, but significantly improves feed readability.
Empty State
If there are no notifications at all—empty state with illustration and clear heading, not just white screen. If not all notification categories are enabled—link to settings.
Timeline—1 day. Estimate is clarified after reviewing requirements.







