Mobile App SVG Assets Export

NOVASOLUTIONS.TECHNOLOGY is engaged in the development, support and maintenance of iOS, Android, PWA mobile applications. We have extensive experience and expertise in publishing mobile applications in popular markets like Google Play, App Store, Amazon, AppGallery and others.
Development and support of all types of mobile applications:
Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

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Mobile App SVG Assets Export
Simple
~2-3 hours
FAQ
Our competencies:
Development stages
Latest works
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SVG Asset Export for Mobile Applications

Correctly exported SVG is a vector that developer opens and uses immediately. Incorrect SVG has embedded raster, dozens of extra groups, transforms on root element and incompatibility with platform renderer. The difference in 20 minutes of export work saves hours of debugging.

Preparation in Figma Before Export

Before exporting in Figma: "Outline Stroke" on all strokes (Path → Outline Stroke), "Flatten" for complex boolean operations (intersections, subtractions), ungrouping unnecessary nesting. Gradients — verify they're supported by target SVG renderer.

For icons: remove clip-path where replaceable with mask or correct viewBox. iOS SVG renderer (via UIImage(named:) from PDF) doesn't support all SVG features — for maximum compatibility, use PDF vector in Asset Catalog instead of SVG.

Where SVG Goes on Each Platform

React Native — via react-native-svg. SVG renders natively via Svg, Path, G components. For automatic SVG to React component conversion use SVGR: npx @svgr/cli --native icon.svg > Icon.tsx. Important: react-native-svg doesn't support some SVG filters (feGaussianBlur, etc.) — use only basic primitives.

Flutterflutter_svg 2.x package (library by dnfield). Renders SVG via SvgPicture.asset('assets/icon.svg'). Limitations: no text element support in SVG (convert text to paths), no filter effects. flutter_svg works via custom SVG parser, not WebView.

Android — Vector Drawable XML. Convert from SVG via Android Studio (File → New → Vector Asset → Local file) or svg2vector CLI. Vector Drawable supports: <path>, <group>, <clip-path>, basic fillColor/strokeColor. Gradients — <gradient> with API 24+.

iOS — two approaches: PDF vector in Asset Catalog (simpler, scales), or SVG directly from iOS 15+ via UIImage(named:) from .svg file. Before iOS 15, SVG supported only via SVGKit or similar libraries.

SVG Cleanup Before Handoff

Minification via SVGO: removes extra metadata, empty groups, redundant attributes. SVGO config with removeViewBox: false (viewBox can't be removed — this breaks scaling) and removeDimensions: true (remove width/height, keep only viewBox).

Typical result: 2.1KB icon → 0.8KB after SVGO without visible changes.

Timeline: 2–3 hours for full asset set (30–80 icons) with cleanup and verification. Cost is calculated individually.