Mobile App Wireframe Prototype Creation

NOVASOLUTIONS.TECHNOLOGY is engaged in the development, support and maintenance of iOS, Android, PWA mobile applications. We have extensive experience and expertise in publishing mobile applications in popular markets like Google Play, App Store, Amazon, AppGallery and others.
Development and support of all types of mobile applications:
Information and entertainment mobile applications
News apps, games, reference guides, online catalogs, weather apps, fitness and health apps, travel apps, educational apps, social networks and messengers, quizzes, blogs and podcasts, forums, aggregators
E-commerce mobile applications
Online stores, B2B apps, marketplaces, online exchanges, cashback services, exchanges, dropshipping platforms, loyalty programs, food and goods delivery, payment systems.
Business process management mobile applications
CRM systems, ERP systems, project management, sales team tools, financial management, production management, logistics and delivery management, HR management, data monitoring systems
Electronic services mobile applications
Classified ads platforms, online schools, online cinemas, electronic service platforms, cashback platforms, video hosting, thematic portals, online booking and scheduling platforms, online trading platforms

These are just some of the types of mobile applications we work with, and each of them may have its own specific features and functionality, tailored to the specific needs and goals of the client.

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Mobile App Wireframe Prototype Creation
Simple
~2-3 business days
FAQ
Our competencies:
Development stages
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Mobile App Wireframe Prototypes

A wireframe is a screen without color and final typography, but with precise placement of all elements, zone sizes, content priority. It answers "what's here and how is it arranged" before the designer spends time on visual treatment. Redoing a wireframe — hour of work. Redoing a ready mockup — day plus team conflict.

What wireframe fixes

On good wireframe you see: content hierarchy (what's main, what's secondary), interactive zone sizes (minimum 44×44pt per iOS HIG, 48×48dp per Material Design), scrollable area behavior, space for system elements — status bar, home indicator, navigation bar.

Often missed moment — states. Wireframe is needed not just for "normal" screen state, but for: empty state (no data), loading state (skeleton or spinner), error (inline validation, toast, full-screen error), maximum fill (long username, 99+ notifications).

Tools and detail level

For wireframes we use Figma — low-fidelity components from wireframe kit libraries. Don't write real text, use lorem ipsum only for length, not meaning. Colors — grayscale. Icons — generic placeholder.

Detail level depends on task: if wireframe goes straight to development without intermediate design — do mid-fidelity with real spacing and sizes. If it's tool for concept agreement — low-fidelity enough.

Typical mistakes

Main mistake — wireframe ignoring Safe Area on iOS (camera cutout, home indicator on notch iPhones). Content that looks normal on 390×844 frames ends up cut off on real device. Set Figma frames to real device sizes with Safe Area overlay enabled.

Timeline

Wireframes for 10–15 screens with main states — 2–3 working days. Includes: Figma file with frames, annotations to key elements, PDF for agreement.