UI Micro-Animations for Website

Our company is engaged in the development, support and maintenance of sites of any complexity. From simple one-page sites to large-scale cluster systems built on micro services. Experience of developers is confirmed by certificates from vendors.
Development and maintenance of all types of websites:
Informational websites or web applications
Business card websites, landing pages, corporate websites, online catalogs, quizzes, promo websites, blogs, news resources, informational portals, forums, aggregators
E-commerce websites or web applications
Online stores, B2B portals, marketplaces, online exchanges, cashback websites, exchanges, dropshipping platforms, product parsers
Business process management web applications
CRM systems, ERP systems, corporate portals, production management systems, information parsers
Electronic service websites or web applications
Classified ads platforms, online schools, online cinemas, website builders, portals for electronic services, video hosting platforms, thematic portals

These are just some of the technical types of websites we work with, and each of them can have its own specific features and functionality, as well as be customized to meet the specific needs and goals of the client.

Our competencies:
Development stages
Latest works
  • image_web-applications_feedme_466_0.webp
    Development of a web application for FEEDME
    1161
  • image_ecommerce_furnoro_435_0.webp
    Development of an online store for the company FURNORO
    1041
  • image_crm_enviok_479_0.webp
    Development of a web application for Enviok
    822
  • image_crm_chasseurs_493_0.webp
    CRM development for Chasseurs
    847
  • image_website-sbh_0.png
    Website development for SBH Partners
    999
  • image_website-_0.png
    Website development for Red Pear
    451

Creating UI Element Microanimations

Microanimations are visual feedback at the individual element level: pressed button, loading list, switched toggle, notification appeared. They make the interface "alive" and reduce cognitive load: users see their action registered.

Principles

Duration. Microanimations — 100–300ms. Slower — irritating. Faster — imperceptible. Exception: animations with physical meaning (spring effect, inertia) can be longer.

Easing. ease-out for appearances (quick start, smooth deceleration — mimics real objects). ease-in for disappearances. spring for interactive elements.

Don't animate what didn't change. If user clicks a button and nothing changes logically — animation lies.

Buttons

The most common microanimation. Three levels:

CSS-only (hover + active):

.btn {
  transition: transform 120ms ease-out, box-shadow 120ms ease-out;
}

.btn:hover {
  transform: translateY(-2px);
  box-shadow: 0 6px 20px rgba(0,0,0,0.15);
}

.btn:active {
  transform: translateY(0) scale(0.98);
  box-shadow: 0 2px 8px rgba(0,0,0,0.1);
}

Loading state (button with spinner):

const Button: React.FC<ButtonProps> = ({ children, onClick, loading }) => {
  return (
    <button
      onClick={onClick}
      disabled={loading}
      className={`btn ${loading ? 'btn--loading' : ''}`}
    >
      <AnimatePresence mode="wait">
        {loading ? (
          <motion.span
            key="spinner"
            initial={{ opacity: 0, scale: 0.5 }}
            animate={{ opacity: 1, scale: 1 }}
            exit={{ opacity: 0, scale: 0.5 }}
            transition={{ duration: 0.15 }}
          >
            <SpinnerIcon />
          </motion.span>
        ) : (
          <motion.span
            key="label"
            initial={{ opacity: 0 }}
            animate={{ opacity: 1 }}
            exit={{ opacity: 0 }}
          >
            {children}
          </motion.span>
        )}
      </AnimatePresence>
    </button>
  );
};

Success state (button → checkmark → "Saved" text):

type BtnState = 'idle' | 'loading' | 'success';

const SaveButton: React.FC = () => {
  const [state, setState] = useState<BtnState>('idle');

  const handleClick = async () => {
    setState('loading');
    await saveData();
    setState('success');
    setTimeout(() => setState('idle'), 2000);
  };

  return (
    <motion.button
      onClick={handleClick}
      animate={state === 'success' ? { backgroundColor: '#22c55e' } : {}}
      transition={{ duration: 0.3 }}
    >
      {state === 'idle'    && 'Save'}
      {state === 'loading' && <Spinner />}
      {state === 'success' && <><CheckIcon /> Saved</>}
    </motion.button>
  );
};

Form: Error and Success Appearance

// Field with animated error
const FormField: React.FC<{ error?: string }> = ({ error, ...props }) => (
  <div className="field">
    <input {...props} className={error ? 'input--error' : ''} />
    <AnimatePresence>
      {error && (
        <motion.p
          key="error"
          initial={{ opacity: 0, y: -4, height: 0 }}
          animate={{ opacity: 1, y: 0,  height: 'auto' }}
          exit={{ opacity: 0,   y: -4,  height: 0 }}
          transition={{ duration: 0.2 }}
          className="field__error"
        >
          {error}
        </motion.p>
      )}
    </AnimatePresence>
  </div>
);

Shake animation on invalid submit:

const shakeVariants = {
  idle:  { x: 0 },
  shake: { x: [0, -10, 10, -8, 8, -4, 4, 0] },
};

<motion.form
  variants={shakeVariants}
  animate={hasErrors ? 'shake' : 'idle'}
  transition={{ duration: 0.5, ease: 'easeInOut' }}
>

Toggle / Checkbox

const Toggle: React.FC<{ checked: boolean; onChange: () => void }> = ({ checked, onChange }) => (
  <button
    role="switch"
    aria-checked={checked}
    onClick={onChange}
    className="toggle"
  >
    <motion.div
      className="toggle__thumb"
      animate={{ x: checked ? 20 : 0 }}
      transition={{ type: 'spring', stiffness: 500, damping: 30 }}
    />
  </button>
);

Spring transition (stiffness: 500, damping: 30) gives physically believable motion with slight bounce.

List: Element Appearance

const listVariants = {
  hidden: {},
  visible: { transition: { staggerChildren: 0.05 } },
};

const itemVariants = {
  hidden:  { opacity: 0, y: 20 },
  visible: { opacity: 1, y: 0, transition: { duration: 0.3 } },
};

const AnimatedList: React.FC<{ items: Item[] }> = ({ items }) => (
  <motion.ul
    variants={listVariants}
    initial="hidden"
    animate="visible"
  >
    {items.map(item => (
      <motion.li key={item.id} variants={itemVariants}>
        <ItemCard item={item} />
      </motion.li>
    ))}
  </motion.ul>
);

staggerChildren: 0.05 — each next element appears with 50ms delay. For 20 items — entire list unfolds in 1 second, perceived as smooth cascade.

Toast Notifications

const ToastNotification: React.FC<{ message: string; type: 'success' | 'error' }> = ({ message, type }) => (
  <motion.div
    className={`toast toast--${type}`}
    initial={{ opacity: 0, y: 50, scale: 0.9 }}
    animate={{ opacity: 1, y: 0,  scale: 1 }}
    exit={{ opacity: 0, y: 20, scale: 0.95, transition: { duration: 0.15 } }}
    transition={{ type: 'spring', stiffness: 400, damping: 25 }}
  >
    {type === 'success' ? <CheckCircleIcon /> : <AlertIcon />}
    <span>{message}</span>
  </motion.div>
);

Toast appears bottom-to-top with spring effect and exits fast (duration: 0.15) — important, exit should be faster than entry.

Animated Number Increment

For counters, statistics, cart:

const AnimatedNumber: React.FC<{ value: number }> = ({ value }) => {
  const spring = useSpring(value, { stiffness: 100, damping: 30 });
  const display = useTransform(spring, Math.round);

  return <motion.span>{display}</motion.span>;
};

Number "spins" to new value physically smoothly.

Cursor Effects (Spotlight, Magnetic)

// Magnetic button — moves toward cursor
const MagneticButton: React.FC<ButtonProps> = ({ children }) => {
  const ref = useRef<HTMLButtonElement>(null);
  const x = useMotionValue(0);
  const y = useMotionValue(0);

  const handleMouseMove = (e: React.MouseEvent) => {
    const rect = ref.current!.getBoundingClientRect();
    const centerX = rect.left + rect.width / 2;
    const centerY = rect.top + rect.height / 2;
    x.set((e.clientX - centerX) * 0.3);
    y.set((e.clientY - centerY) * 0.3);
  };

  const handleMouseLeave = () => { x.set(0); y.set(0); };

  return (
    <motion.button
      ref={ref}
      style={{ x, y }}
      transition={{ type: 'spring', stiffness: 200, damping: 15 }}
      onMouseMove={handleMouseMove}
      onMouseLeave={handleMouseLeave}
    >
      {children}
    </motion.button>
  );
};

Performance

You can only animate transform and opacity — these properties don't cause reflow. Animating width, height, top, left hurts FPS:

/* Bad */
.card { transition: width 300ms; }

/* Good */
.card { transition: transform 300ms; }
.card:hover { transform: scaleX(1.05); }

In framer-motion layout prop automatically animates size changes via FLIP technique (measures final state first, then animates transform from start to end).

Timeline

Task Time
Buttons (hover, active, loading, success) 0.5 day
Forms (validation, shake, success) 0.5 day
List stagger + toast 0.5 day
Toggle, checkboxes, animated numbers 0.5 day
Advanced effects (magnetic, spotlight) 1 day