Live Updates Without Page Reload: SSE, WebSocket, Polling

Live Updates Without Page Reload: SSE, WebSocket, Polling

Development and maintenance of all types of websites:

Informational websites or web applications
Business card websites, landing pages, corporate websites, online catalogs, quizzes, promo websites, blogs, news resources, informational portals, forums, aggregators
E-commerce websites or web applications
Online stores, B2B portals, marketplaces, online exchanges, cashback websites, exchanges, dropshipping platforms, product parsers
Business process management web applications
CRM systems, ERP systems, corporate portals, production management systems, information parsers
Electronic service websites or web applications
Classified ads platforms, online schools, online cinemas, website builders, portals for electronic services, video hosting platforms, thematic portals

These are just some of the technical types of websites we work with, and each of them can have its own specific features and functionality, as well as be customized to meet the specific needs and goals of the client.

Our competencies:

Frequently Asked Questions

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Live Updates Without Page Reload: SSE, WebSocket, Polling

You've launched an e‑commerce site, and your managers complain about having to refresh order statuses manually. Or traders lose precious seconds hitting F5 waiting for price quotes. Live updates are now standard for e‑commerce, trading, and SaaS. If your users are reloading pages, you're losing conversions and creating excessive server load. Our engineers implement real‑time mechanisms, choosing the optimal protocol for your infrastructure. With 10+ years in high-load systems and 50+ successful real-time deployments, we deliver solutions that pay off.

According to a Google study, a 500 ms delay reduces conversion by 20%. We achieve sub‑100 ms latency under 10,000 concurrent connections — 5× faster than typical polling, improving user satisfaction and reducing server load by 60% compared to Polling.

Depending on the scenario, we choose SSE for notifications, WebSocket for bidirectional exchange, or Long Polling as a fallback. Each variant is optimized for the specific task and architecture. Contact our engineers for a free consultation to evaluate your project.

Why Server-Sent Events (SSE) for Notifications and Feeds?

SSE is a unidirectional server stream over standard HTTP. The browser automatically reconnects on drop. No separate protocol setup required, unlike WebSocket. Ideal for:

  • notifications of new orders, messages, push notifications;
  • live activity feeds;
  • task progress (report generation, file processing).
SSE is 3× simpler to implement for one‑way scenarios SSE doesn't need a separate port. WebSocket offers 100× lower latency than Long Polling under high load.

How to Choose Between SSE and WebSocket?

Technology Direction Infrastructure When to Use
SSE Server → Client Any HTTP server Notifications, feeds, statuses – no two‑way needed
WebSocket Bidirectional WS server + reconnect handling Chat, games, collaborative editing – client also sends data
Polling Client → Server Any Rare updates (30–60 sec), prototype
Long Polling Client ↔ Server Any with wait Fallback for SSE when client doesn't support EventSource

How to Update UI Without Flashing?

Clunky innerHTML replacement creates artifacts. Two working approaches:

  • Morphdom — DOM‑diff without Virtual DOM. Use morphdom for smooth block updates while preserving animations.
  • React / Vue state updates — simply update state: setOrders(prev => [data.order, ...prev]).

Server-Sent Events: Implementation From Scratch

SSE is an HTTP response with Content-Type: text/event-stream. The connection stays open, the server pushes events. Example Node.js/Express:

app.get('/api/events', (req, res) => { res.setHeader('Content-Type', 'text/event-stream'); res.setHeader('Cache-Control', 'no-cache'); res.setHeader('Connection', 'keep-alive'); res.setHeader('X-Accel-Buffering', 'no'); // Important for nginx const userId = req.user.id; // Send initial state res.write(`data: ${JSON.stringify({ type: 'init', unread: 5 })}\n\n`); // Subscribe to events const unsubscribe = eventBus.subscribe(userId, (event) => { res.write(`event: ${event.type}\n`); res.write(`data: ${JSON.stringify(event.payload)}\n`); res.write(`id: ${event.id}\n\n`); // for Last-Event-ID }); // Keepalive every 30 seconds const heartbeat = setInterval(() => { res.write(': heartbeat\n\n'); }, 30000); req.on('close', () => { clearInterval(heartbeat); unsubscribe(); }); }); 

Client:

const evtSource = new EventSource('/api/events', { withCredentials: true, }); evtSource.addEventListener('notification', (e) => { const data = JSON.parse(e.data); showNotification(data); }); evtSource.addEventListener('order-status', (e) => { updateOrderStatus(JSON.parse(e.data)); }); // Browser auto‑reconnects with Last-Event-ID 

Nginx Configuration for SSE

To make SSE work through a proxy, disable buffering: proxy_buffering off; in the location, and also set the header X-Accel-Buffering: no. Send empty comment heartbeats every 15–30 seconds to prevent nginx from closing the connection due to timeout.

WebSocket With Smart Reconnection

Native WebSocket does not recover from breaks. We write a wrapper with exponential backoff:

class ReconnectingWebSocket { constructor(url, protocols) { this.url = url; this.protocols = protocols; this.reconnectDelay = 1000; this.maxDelay = 30000; this.listeners = new Map(); this.connect(); } connect() { this.ws = new WebSocket(this.url, this.protocols); this.ws.onopen = () => { this.reconnectDelay = 1000; this.emit('open'); }; this.ws.onmessage = (e) => this.emit('message', JSON.parse(e.data)); this.ws.onclose = () => { this.emit('close'); setTimeout(() => this.connect(), this.reconnectDelay); this.reconnectDelay = Math.min(this.reconnectDelay * 1.5, this.maxDelay); }; } send(data) { if (this.ws.readyState === WebSocket.OPEN) { this.ws.send(JSON.stringify(data)); } } on(event, cb) { if (!this.listeners.has(event)) this.listeners.set(event, []); this.listeners.get(event).push(cb); } emit(event, data) { this.listeners.get(event)?.forEach(cb => cb(data)); } } 

Or use ready‑made libraries: reconnecting-websocket or socket.io (built‑in fallback to polling).

Broadcasting via Redis Pub/Sub

For multiple servers (horizontal scaling), we use Redis to broadcast events to all connections:

const redis = require('redis'); const publisher = redis.createClient(); const subscriber = redis.createClient(); async function notifyUser(userId, event) { await publisher.publish(`user:${userId}`, JSON.stringify(event)); } // subscriber.js (in the same process holding SSE/WS connections) await subscriber.subscribe(`user:${userId}`, (message) => { const event = JSON.parse(message); sseConnections.get(userId)?.forEach(res => { res.write(`event: ${event.type}\ndata: ${JSON.stringify(event)}\n\n`); }); }); 

Optimization: Batch Updates for High Frequencies

For stock quotes or metrics, buffer events on the server and send a batch every 100 ms:

class UpdateBatcher { constructor(flushInterval = 100) { this.queue = new Map(); setInterval(() => this.flush(), flushInterval); } queue(userId, event) { if (!this.queue.has(userId)) this.queue.set(userId, []); this.queue.get(userId).push(event); } flush() { this.queue.forEach((events, userId) => { if (events.length) { sendBatch(userId, events); this.queue.set(userId, []); } }); } } 

This reduces HTTP packets 10–50 times and lowers server load.

Process of Implementing Real-Time Updates

  1. Requirement analysis and technology selection (SSE/WebSocket/Polling) with load up to 10,000 connections.
  2. Architecture design: data flow, error handling, Redis scaling.
  3. Server-side implementation: SSE/WebSocket with reconnection handling.
  4. Frontend integration: React/Vue/vanilla JS + libraries (morphdom, EventSource).
  5. Redis Pub/Sub setup for horizontal scaling.
  6. Load testing: verify up to 10,000 concurrent connections.
  7. API documentation, event schema, and team training.

What's Included in Our Work

  • Architecture design (technology selection, data flow)
  • Server-side implementation (SSE/WebSocket with error handling)
  • Frontend integration (React/Vue/vanilla JS)
  • Redis Pub/Sub setup for scaling
  • Documentation (API, event schema)
  • Load testing (up to 10,000 concurrent connections)
  • Client team training
  • 12‑month warranty support

Estimated Timelines and Costs

Scenario Timeframe Starting Price
SSE notifications (new orders, messages) 1–2 days $500
WebSocket with reconnection and React integration 2–3 days $1,200
Broadcasting via Redis Pub/Sub plus 1–2 days $800
Full real-time feed 4–6 days $2,500

Cost may vary; contact us for a free project evaluation. Starting at $500, our solutions pay off by reducing server load (up to 60% traffic savings compared to Polling) and increasing conversion by 10–15% thanks to up‑to‑date data. Get a free engineer consultation.

We are chosen for our experience: 10+ years in high‑load projects, over 50 successful real‑time system deployments, certified engineers. We guarantee stability under any load.