Development of VR Applications for Pico for Corporate Training

We develop VR programs for corporate training. Employees practice skills in a safe virtual environment, and you get measurable performance growth. We handle the entire process: from problem definition to launch and support.

What is included in VR/AR/MR development

Frequently Asked Questions

Latest works

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    Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
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  • image_ar-vr_vr_lectures_on_physics_and_chemistry_for_the_university_596_0.webp
    Developing VR lectures for a university – exploring gravity through immersive learning.
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  • image_ar-vr_vr_lecture_game_light_speed_simulator_597_0.webp
    Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
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  • image_ar-vr_vr_lecture_on_chemistry_598_0.webp
    Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
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  • image_ar-vr_virtual_exhibitions_and_museums__mr_tours_and_3d_replicas_of_exhibits_600_0.webp
    Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
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  • image_ar-vr_outpost_watch_breach_horizon_601_0.webp
    Outpost Watch Breach Horizon
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Why corporate training loses effectiveness?

Classical corporate training increasingly fails to meet expectations: employees attend lectures, formally mark course completion, but the result remains zero. The main reason is lack of engagement.

People passively listen or watch slides, and the brain simply does not retain information that evoked no emotions and was not applied in practice. As a result, business invests money in programs that do not change employee behavior.

Research shows that without active practice and emotional involvement, a person forgets up to 80% of new material within the first days. This means that a week after training, most knowledge remains only in presentations, not in the company's work. Employees return to old habits, and managers see that the money spent on training was wasted.

The problem is compounded by the fact that many programs are built on a single template: theory, test, certificate. Such formats do not account for how adults actually acquire skills — through action, mistakes, and repetition.

Unsurprisingly, coverage grows while effectiveness declines, and training remains a formality everyone rushes to get through.

That is why companies are moving from "check-the-box training" to solutions that create immersion in the environment and let employees safely try their hand at a complex task.

We help close this gap by turning corporate programs into hands-on experiences that employees remember and apply.

What benefits does business get from VR training?

Implementing VR training is not about replacing familiar courses for the sake of fashion — it is a tool that affects business performance.

At truetech.by, we develop VR programs for corporate training that help employees master material faster and enable companies to save resources. Below are the key benefits.

Increased knowledge retention

In VR, information is remembered significantly better than through reading or watching video. The employee does not just listen — they interact with the material, so knowledge is reinforced through practice. This reduces the number of errors in work and shortens the time to full proficiency.

Risk-free skill practice

VR allows employees to learn from their own mistakes without endangering people, equipment, or the company's reputation. You can rehearse complex negotiations, work with hazardous equipment, or emergency situations — and do it as many times as needed. In real life, such training would cost significantly more.

Savings on in-person training

The VR format requires no venue rental, business travel, or prolonged employee downtime. The program runs directly at the workplace or at home, and all branch employees go through the same course without losing quality. As a result, training costs decrease while coverage grows.

Employee engagement

Boring lectures and presentations fail to deliver the needed focus. VR scenarios immerse the employee in a realistic environment, hold attention, and spark interest in learning. People are more willing to complete the program and more often apply the acquired skills at work.

Corporate training formats in VR

Corporate training has long moved beyond lectures in the conference room. For knowledge to become a skill, the employee needs practice, and virtual reality provides the opportunity to act rather than just listen.

We match the format to the task: insurance, sales, manufacturing, or work with hazardous equipment — each area gets its own scenario.

Below is a comparison table of the formats we use most often in corporate training programs. All of them run on standalone headsets, require no powerful computers, and fit easily into the work schedule: an employee can complete a module in 15–30 minutes without leaving the site.

Format comparison

Format For whom What it gives the client
Virtual training simulators Line personnel, new employees Practicing standards and procedures without the risk of mistakes at a real site
Virtual classrooms HR, trainers, distributed teams Simultaneous training in different offices without venue rental or business travel
Process simulation Technologists, engineers, operators Handling emergency situations without stopping production or threatening people
Action learning Sales managers, team leaders Negotiation and feedback practice in a safe environment, instant error debriefing

Whichever format you choose, VR training reduces the time spent on skill practice and lets you track each employee's progress. It is a clear alternative to expensive in-person training with travel and team downtime.

How implementation works: from brief to launch

We have structured implementation so that you can see the result at every step and influence the project. Below is the typical path from the first brief to a working solution and further support.

  1. Brief and task immersion. We define training goals, audience, and success criteria. You receive a project plan and a clear timeline.
  2. Analysis of training materials. We study your procedures and scenarios and determine which processes can be effectively practiced in VR. The output is a solution concept.
  3. Scenario and prototype development. We create the interaction scenario and interface design. You see what the training will look like and can make edits before the main production begins.
  4. VR application development. We build a complete application for your tasks — accounting for hardware characteristics and employee convenience. We regularly show intermediate versions.
  5. Pilot testing. We launch a pilot with a group of employees, collect feedback, and adjust the scenario. This reduces risks and ensures the solution takes root.
  6. Launch and integration. We install the application on your devices, configure access, and integrate with your internal training tracking system if necessary. Employees receive instructions.
  7. Support and development. We accompany the project after launch: update content, add modules, and help scale training to new branches or employee categories.

What is included in the VR project delivery

When you order VR training, you get not just an application but a complete kit ready for launch in your company. Development, content, and support are combined into a single system that your HR specialists and trainers can use without constant contact with the contractor.

  • A ready-to-use training program. Scenarios tailored to your business objectives: onboarding new employees, practicing service standards, responding to emergency situations. Each module is built around a specific outcome — the employee does not just watch the material but practices the skill in a virtual environment.
  • Access to content and its updates. You get an intuitive dashboard where you can change and supplement materials: add a new introduction, update standards, create a scenario for another department. This happens without rewriting the application or involving a developer.
  • Trainer manual. A step-by-step session plan: how to work with a group, how much time to allocate to each module, how to review mistakes after a virtual training session. The trainer does not need to understand the technology — just open the manual and run the session.
  • Reporting for each employee. The dashboard shows progress, assignment results, and completion time. You know who has mastered the material and who needs additional practice — decisions are made based on data, not intuition.
  • Administration and access control. Assign scenarios to employees and teams, grant access to branches. Setup takes minutes and is handled by your own specialists.
  • Technical support and updates. We configure the equipment, maintain system operability, and release updates. The project does not stay "as is" — it continues to live and develop after launch.

In the end, the VR project delivery covers the entire cycle: from the first session to result tracking. You get a tool that fits into your existing training system and remains manageable by your team.

Case study: VR implementation at a factory

Here is a real case: a factory producing industrial equipment trained 200 employees using VR simulators on Pico headsets. Previously, new workers went through a two-week orientation that distracted mentors from their main shift.

With VR, training on the production floor took 10 days, and the number of errors when starting machinery dropped noticeably.

The numbers that changed the workshop

After two months, the enterprise recorded two key metrics. Employee preparation time decreased by 30% — meaning a newcomer gets to real tasks faster and does not sit idle. At the same time, the accident rate dropped: incidents fell by 15% over the six-month period.

For the factory, these are not abstract percentages but direct savings: fewer downtimes, lower repair costs, and less stress for supervisors.

Why does this happen? VR scenarios practice dangerous situations — smoke, equipment failure, emergency line stops. The employee learns to act without risk to life, and reflexes are reinforced faster than through reading instructions.

After three such sessions, the worker already knows the response procedure, and this is directly visible in the workshop.

What this means for your enterprise

The case is not isolated — we apply the same approach to factories, warehouse complexes, and energy facilities. The client receives a ready-made training system built to enterprise standards, and it can be scaled to any workshop or branch.

There is no need to send people to another city or hire dozens of trainers: everything happens inside the company, at a convenient time.

If you have a task to speed up workforce onboarding and reduce the number of violations, let's discuss your process. We will show which scenarios VR can cover, how much time it will save, and how to integrate the solution without stopping the production cycle.

How to choose the right format for your task?

The choice of format depends not on the number of devices but on the goal of corporate training. Large-scale flows, complex operations, and initial adaptation require different approaches — otherwise employees either do not get practice or waste time on irrelevant scenarios.

With a large flow, virtual classrooms work well. Employees connect simultaneously, each completes tasks at their own pace, and the instructor sees overall performance and quickly addresses weak spots. This is effective for introductory training, procedure refreshers, and regular knowledge checks.

If you need to refine precise movements or actions with equipment, choose simulators. They reproduce the work process with realistic physics, allow you to practice the skill to the point of automation, and require no consumables, production stops, or risk to the newcomer. The simulator provides an objective assessment of errors, so the result is visible immediately.

For new employee adaptation and initial immersion in the company's specifics, training simulators are a good fit. They introduce corporate standards, safety, and internal processes in a compact, visual form. A person starts working faster and does not feel the stress of the first day.

To avoid mistakes, start with an analysis of the task and audience. TrueTech helps you choose the format for your specific situation — from a quick analysis to full implementation. If necessary, we combine formats and structure the program so that it pays off.

Frequent client questions and concerns

Doubts before launching VR training are normal. A new format requires investment, and it is important to understand that you will get a measurable result, not a "raw project." Below are answers to the clients' main questions.

What if the training does not work or does not deliver results?

We define goals at the brief stage and return to them at every intermediate point. We verify operability on real equipment before launch — you receive a ready-made scenario.

How long does development take?

A standard project takes 6–10 weeks from scenario approval. Timelines depend on the number of scenarios and the level of interactivity: simple modules are faster, complex simulators take longer. Exact dates are fixed in the contract before work begins.

Will we have to buy expensive equipment?

No. We adapt the project to the hardware the company already has, including standalone Pico headsets. If there is no hardware, we will help you select a kit for your tasks.

What happens after the training is launched?

We stay in touch: update content, refine scenarios for new procedures. We support the project on an ongoing basis — you always know who to contact.

Will VR fit into the current training system?

Yes. We design scenarios to complement existing programs rather than replace them. We embed statistics — who completed the module, which mistakes were repeated — into an HR-friendly report.

Order a VR project for your tasks

Every VR training project is unique: its own scenario, its own objectives, its own audience.

That is why we do not sell a "box" — we start with a dialogue: you tell us about the training goal, and we assess how virtual reality can help achieve it faster and more affordably than classic formats.

To make your decision easier, we offer a free consultation and a cost estimate for your task. You will get an understanding of timelines, budget, and expected results before work starts — without unexpected surcharges in the middle of the project.

What is included in our proposal:

  • a consultation with a corporate VR training expert and a review of your task;
  • a cost and timeline estimate based on your scenario and the number of employees;
  • demo access to ready-made corporate VR programs — evaluate the quality before ordering;
  • selection of the optimal format: training, certification, practice of rare or dangerous skills;
  • recommendations on equipment and integration with your training system;
  • the possibility of a pilot launch for testing with a small group.

Submit a request on the page or call us — we will contact you within one business day, answer your questions, and offer a specific work plan.

This way you will close the "how to implement it" question and get a VR solution that will start training your employees within a few weeks.