Virtual exhibitions and 3D showrooms

We build virtual spaces that open in a browser with no install: online expos, 3D product showrooms, interactive catalogs, real estate tours. A visitor enters a well-crafted space from any device and explores the content as in a live visit.
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Development of a VR tour for a hostel
Medium
from 2 weeks to 1 month
VR Tour Development for a Private School
Medium
from 2 weeks to 1 month
VR tour development for a cultural center
Medium
from 2 weeks to 1 month
VR Tour Development for a Nature Park
Medium
from 2 weeks to 1 month
Restaurant VR Tour Development
Medium
from 2 weeks to 1 month
VR Tour Development for a Sanatorium
Medium
from 2 weeks to 1 month
VR Tour Development for an Aquarium
Medium
from 2 weeks to 1 month
VR Tour Development for an Airport
Medium
from 2 weeks to 1 month
VR Tour Development for a Winery
Medium
from 2 weeks to 1 month
Development of a VR Tour for a Palace
Medium
from 2 weeks to 1 month
Development of a VR Tour for a Factory
Medium
from 2 weeks to 1 month
Development of VR tours for zoos
Medium
from 2 weeks to 1 month
Development of a VR Tour for a Cosmodrome
Medium
from 2 weeks to 1 month
VR Tour Development for a Historical Site
Medium
from 2 weeks to 1 month
VR Tour Development for a Memorial Complex
Medium
from 2 weeks to 1 month
VR Tour Development for a Museum
Medium
from 2 weeks to 1 month
VR Tour Development for a Museum-Estate
Medium
from 2 weeks to 1 month
Development of a VR Tour for a Planetarium
Medium
from 2 weeks to 1 month

What virtual exhibition development includes

Other studio services

How we build a virtual exhibition

Latest works

  • Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
    Developing 3D visualizations for an AR marketing company – trying on products in a real interior.
    733
  • Developing VR lectures for a university – exploring gravity through immersive learning.
    Developing VR lectures for a university – exploring gravity through immersive learning.
    706
  • Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
    Developing a VR lecture-game – exploring the concept of light speed through immersive simulation.
    336
  • Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
    Developing a VR lecture on chemistry – exploring atoms and orbitals in an immersive classroom
    1226
  • Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
    Virtual exhibitions and museums – MR tours and 3D replicas of exhibits.
    1024
  • Outpost Watch Breach Horizon
    Outpost Watch Breach Horizon
    959